The main lobby at the Valve office in Bellevue. We haveĪ flat organization where everyone is treated equally, and we are all co-located so everyone has equal opportunities to contribute. I get to work with people who have created my favourite games and even people who worked on some of my favourite films. I’ve been working here for 8 years, and the company never ceases to impress me. Working at Valve has been absolutely amazing. He is also the author of theĮssential guide for aspiring level designers “ Level Design or Games: Creating Compelling Game Experiences.”
He has worked on Half-life 2 episode 2, both Left 4 Dead 1 & 2, and more recently the critically acclaimed Portal 2.
Phil Co is a Level designer at Valve, he has helped create some of the most memorable and iconic levels from their award winning series. Building the levels: An exclusive interview with Valve level designer Phil Co.